Gladiator

Class-Image: 
Tier: 
2nd Tier

Gladiators are the embodiment of physical battle. Trained to be able to use all forms of physical weaponry, they are able to counter attacks as well as dish out up to seven attacks. They have even learned the art of pressure points and can perform a deadly touch upon the enemy when they have been weakened enough. 

Class Details: 

Key skills

  • Bash: lets you slam into enemy target, giving you a chance to stun the target if you have the stun skill and can interfere with spell casting
  • Berserk: consumes some mana which is otherwise useless for Gladiators, giving the character more hitroll, more damroll and less armor protection while providing a small amount of healing
  • Counter: turns an enemy's physical attack against themselves, dealing damage in the form of the Gladiator's primary weapon
  • Deathtouch: massive single hit damage skill used when the target is at or under 15% of total life
  • Dirt kick: blinds the target for one tick and can be removed with the rub skill
  • Rescue: removes target group member from combat and makes the user "tank" whoever the group member was fighting
  • Rub: only class able to use this skill while in combat, used to remove dirt kick and gouge affects
  • Stun: passive skill that has a chance to land on a successful bash, rendering the target incapable of action for 1-3 combat rounds
  • Rush: An opening attack that has two parts. If targetted it acts similar to traditional backstab but is always "bash" type damage regardless of weapon. If untargetted it is an AoE similar to Creeping Doom. It also has a chance to stun all targets. This skill requires that the user be Berserked.


Creation guide for Glads

  • Suggested Minimum:

Dagger, Berserk, Dirt Kicking, Enhanced Damage, Parry, Rub, Bash, Kick, Rescue
Stun, Hotswap, Rush, Counter, Dodge, Grip, Third Attack, Fourth Attack
Fifth Attack, Sixth Attack, Seventh Attack

Race CP EXP Race CP EXP Race CP EXP
Avian 52 1808 Centaur 56 2970 Draconian 58 1710
Drow 52 1728 Dwarf 55 1575 Elf 52 1728
Esper 53 2970 Giant 53 1567 Gnoll 54 1700
Gnome 51 2092 Goblin 52 1808 Halfling 52 2160
Halfelf 49 1377 Halforc 53 1485 Heucuva 57 1665
Human 47 1215 Kenku 52 2240 Minotaur 54 1445
Pixie 53 2970 Podrikev 58 1805 Thri'Kreen 59 1852
Titan 58 1805 Satyr 53 2722

 

  • Suggested Ideal:

Axe, Polearm, Whip, Hand to Hand, Flail, spear, Mace

Race CP EXP Race CP EXP Race CP EXP
Avian 63 2599 Centaur 68 4620 Draconian 70 2700
Drow 64 2592 Dwarf 67 2430 Elf 64 2592
Esper 65 4500 Giant 65 2375 Gnoll 66 2600
Gnome 63 3105 Goblin 64 2712 Halfling 64 3240
Halfelf 61 1995 Halforc 65 2250 Heucuva 69 2610
Human 59 1755 Kenku 64 3360 Minotaur 66 2210
Pixie 65 4500 Podrikev 70 2850 Thri'Kreen 71 2945
Titan 70 2850 Satyr 65 4125

 

Class Skills: 
Level 1 axe dagger
    flail mace
    polearm shield block
    spear sword
    whip bash
    dirt kicking dual wield
    enhanced damage parry
    rescue fast healing
    scrolls staves
    swim wands
    recall  
Level 2 kick  
Level 5 sneak  
Level 6 second attack  
Level 8 disarm hand to hand
    lance third attack
    butcher hide
Level 9 dodge  
Level 10 grip  
Level 12 trip  
Level 17 berserk  
Level 23 stun  
Level 30 rush  
Level 32 counter  
Level 55 fourth attack  
Level 56 hotswap  
Level 61 switch  
Level 70 fifth attack  
Level 77 sixth attack  
Level 80 envenom rub
Level 85 seventh attack  
Level 101 dtouch switch