strider

Group CP Group CP Group CP --------------------------------------------------------------------------------- strider default 40 weaponsmaster 30 beguiling 4 benedictions 4 combat 3 creation 6 curative 6 detection 2 enchantment 3 enhancement 3 healing 4 illusion 6 maladictions 5 protective 6 transportation 4 weather 4 --------------------------------------------------------------------------------- Skill CP Skill CP Skill CP --------------------------------------------------------------------------------- axe 3 flail 3 mace 2 polearm 2 shield block 1 spear 1 sword 1 whip 2 dirt kicking 3 disarm 4 dodge 4 dual wield 3 enhanced damage 5 envenom 1 hand to hand 3 kick 3 lance 3 parry 4 rescue 2 trip 4 rub 3 third attack 6 fourth attack 4 fifth attack 4 cleave 6 hotswap 2 butcher 2 fast healing 7 haggle 4 hide 4 lore 5 meditation 5 sneak 2 swim 2 bearstomp 1 --------------------------------------------------------------------------------- Creation Points : 0 Experience per Level : 900 You already have the following skills: Level Skill % Skill % ----------------------------------------------------------------- 1: dagger n/a second attack n/a scrolls n/a staves n/a wands n/a recall n/a 10: track n/a 70: counter n/a ----------------------------------------------------------------- > list Group CP Group CP Group CP --------------------------------------------------------------------------------- --------------------------------------------------------------------------------- Skill CP Skill CP Skill CP --------------------------------------------------------------------------------- --------------------------------------------------------------------------------- Creation Points : 147 Experience per Level : 38880 > skil Level Skill % Skill % ----------------------------------------------------------------- 1: axe 1% dagger 1% flail 1% mace 1% polearm 1% shield block 1% spear 1% sword 40% whip 1% dirt kicking 1% dodge 1% second attack 1% hide 1% sneak 1% scrolls 1% staves 1% swim 1% wands 1% recall 50% 3: rescue n/a 5: parry n/a lore n/a meditation n/a 9: envenom n/a 10: kick n/a track n/a 12: hand to hand n/a 15: dual wield n/a trip n/a bearstomp n/a 19: lance n/a third attack n/a butcher n/a 20: enhanced damage n/a 22: disarm n/a 32: haggle n/a 45: fast healing n/a 56: hotswap n/a 70: counter n/a fourth attack n/a 80: rub n/a 85: fifth attack n/a 100: cleave n/a ----------------------------------------------------------------- > spel Level Spell Mana Spell Mana ------------------------------------------------------------------- 1: continual light 50 create food 50 create water 50 cure light 50 detect evil 50 detect good 50 detect poison 50 ventriloquate 50 2: invisibility n/a 3: cure blindness n/a 5: farsight n/a 6: create rose n/a 7: faerie fire n/a 8: refresh n/a 11: sleep n/a 14: detect magic n/a 15: detect invis n/a summon bear n/a 16: create spring n/a 18: cure disease n/a 19: detect hidden n/a 20: call lightning n/a 21: fly n/a 22: control weather n/a 24: cure serious n/a 25: faerie fog n/a 26: know alignment n/a 27: cure poison n/a giant strength n/a 28: locate object n/a 30: lightning bolt n/a weaken n/a 35: floating disc n/a transport n/a 36: identify n/a 37: word of recall n/a 39: cure critical n/a poison n/a 40: charm person n/a 45: mass invis n/a summon n/a 47: frenzy n/a 49: plague n/a teleport n/a 50: create bed n/a haste n/a pass door n/a slow n/a 51: entangle n/a 54: protection evil n/a protection good n/a 55: blindness n/a 57: sanctuary n/a 75: mass healing n/a 78: shield n/a 80: calm n/a 83: remove curse n/a 90: acid blast n/a stone skin n/a 91: dimension door n/a 101: enchant armor n/a enchant weapon n/a -------------------------------------------------------------------

+------------------------------------------------------------------------------+ | Level Skill Description | +------------------------------------------------------------------------------+ | 3 rescue Rescue a friend from combat and take damage for them. | | 15 bearstomp Your bear leads your attack and takes damage for you. *1 | | 50 levitate Levitate your shield in air, freeing both hands for use. | | 70 counter Catch your opponent mid-attack & turn it back on them. | | 100 cleave A mighty swing of your weapon, sometimes amplified hard! | +------------------------------------------------------------------------------+ *1 requires creation spell group spell summon bear +------------------------------------------------------------------------------+ | Level Spell Group Description | +------------------------------------------------------------------------------+ | 15 summon bear creation Summons a powerful bear ally to fight | | at your side & scales with level! | | 37 word of recall transportation Recalls from combat when successfully | | cast or brings you to recall. | | 51 entangle maladictions Vines grow from the ground to entangle| | your opponent, preventing use of flee.| | 57 sanctuary protective Halves your damage taken. | | 83 remove curse benedictions A key spell for player killing, being | | cursed means you can't use recall. | | 91 dimension door transportation A weaker version of relocate, allows | | you to gate around the realms. | +------------------------------------------------------------------------------+ Don't forget to read the help files for each skill/spell above for more details! First tier class: Ranger Stat bonus: +2 intelligence beyond racial maximum Spell groups: beguiling, benedictions, combat, creation, curative, detection, enchantment, enhancement, healing, illusion, maladictions, protective, transportation, weather Default weapon skills: dagger Striders are rangers who have furthered their studies, focusing more upon the aspects of brutality than finesse. By studying the ways of the bear, the strider can tap into their natural strengths and gain great strength and rage in spurts, allowing them to cleave off the arm of a player during combat. [05/03/2015 Nox]