wizard

Group CP Group CP Group CP --------------------------------------------------------------------------------- wizard default 40 weaponsmaster 40 attack 5 beguiling 4 benedictions 1 combat 4 creation 3 detection 3 draconian 7 enchantment 3 enhancement 4 harmful 2 illusion 3 maladictions 4 protective 3 shielding 6 transportation 3 weather 3 --------------------------------------------------------------------------------- Skill CP Skill CP Skill CP --------------------------------------------------------------------------------- axe 5 flail 5 mace 4 polearm 5 shield block 5 spear 3 sword 4 whip 5 rub 3 second attack 6 hotswap 3 lore 4 meditation 4 peek 6 swim 2 --------------------------------------------------------------------------------- Creation Points : 0 Experience per Level : 1500 You already have the following skills: Level Skill % Skill % ----------------------------------------------------------------- 1: dagger n/a scrolls n/a staves n/a wands n/a recall n/a ----------------------------------------------------------------- +-------------------------------------------------------------------------+ Creation Points : 144 Experience per Level : 57600 > skill Level Skill % Skill % ----------------------------------------------------------------- 1: axe 1% dagger 1% flail 1% mace 1% polearm 1% shield block 1% spear 1% sword 40% whip 1% scrolls 1% staves 1% swim 1% wands 1% recall 50% 8: lore n/a meditation n/a 35: second attack n/a 71: hotswap n/a 80: rub n/a 90: peek n/a ----------------------------------------------------------------- > spell Level Spell Mana Spell Mana ------------------------------------------------------------------- 1: cause light 50 continual light 50 magic missile 50 ventriloquate 50 2: chill touch n/a faerie fire n/a 3: armor n/a burning hands n/a farsight n/a 5: create water n/a 6: floating disc n/a refresh n/a 7: locate object n/a 8: infravision n/a invisibility n/a recharge n/a 9: create food n/a fly n/a 10: cause serious n/a scare n/a shocking grasp n/a sleep n/a 11: weaken n/a 12: detect evil n/a 13: detect good n/a 14: blindness n/a detect hidden n/a know alignment n/a protection evil n/a protection good n/a teleport n/a 15: detect invis n/a fireproof n/a lightning bolt n/a transport n/a 16: detect magic n/a 17: detect poison n/a 18: create spring n/a faerie fog n/a 20: iceshield n/a identify n/a 21: enchant armor n/a 22: colour spray n/a create rose n/a enchant weapon n/a 23: poison n/a scrye n/a 24: flamestrike n/a 25: curse n/a 26: empower n/a 28: energy drain n/a 30: charm person n/a shield n/a 31: giant strength n/a 32: haste n/a 33: harm n/a mass invis n/a 34: fireball n/a 35: cause critical n/a slow n/a 36: plague n/a 38: dispel magic n/a pass door n/a summon n/a 39: stone skin n/a 40: fireshield n/a 41: cancellation n/a 42: sanctuary n/a 45: acid blast n/a 50: shockshield n/a 52: acid breath n/a 53: word of recall n/a 55: chain lightning n/a 56: frenzy n/a 57: frost breath n/a 59: conjure n/a 64: lightning breath n/a 65: dimension door n/a 66: demonfire n/a 67: gas breath n/a 70: fire breath n/a 73: earthquake n/a 75: bless n/a 78: improved invis n/a 85: calm n/a 90: cure blindness n/a 91: relocate n/a 92: call lightning n/a 93: remove curse n/a 101: globe of invulnerability n/a meteor swarm n/a -------------------------------------------------------------------

+------------------------------------------------------------------------------+ | Level Skill Description | +------------------------------------------------------------------------------+ | 8 lore Gives extended creation information about an object. | | 90 peek See the inventory of your target, player or mobile. *1 | +------------------------------------------------------------------------------+ *1 enabling config peek will make you automatically get inventory when you look +------------------------------------------------------------------------------+ | Level Spell Group Description | +------------------------------------------------------------------------------+ | 1 magic missile combat Fire a missle for every 10 levels you | | gain starting at level 20. *2 | | 55 chain lightning combat Summon lightning to arc between all | | opponents in the room with you. | | 23 scrye detection Allows you to see the room almost any | | player or mobile is in. | | 59 conjure creation Bring forth a demon to fight at your | | side. Can also use pick lock skill. | | 67 gas breath draconian Belch out a cloud of noxious fumes | | damaging all opponents in the room. | | 78 improved invis illusion You'll blend with existence so not | | even detect invis reveals you. | | 91 relocate transportation Gate to almost any player or mobile in| | the game, bringing your pets along. | | 101 globe of protective Surround yourself with a shimmering | | invulnerability globe of power halving magic damage. | | 101 meteor swarm draconian Between one and seven meteors crash | | down from above to devaste the target.| +------------------------------------------------------------------------------+ *1 config peek can automatically make you use "peek" when looking at a target *2 For example, at level 60 you'll fire six missiles with a single cast. Don't forget to read the help files for each skill/spell above for more details! Default weapon skill: dagger Stat bonus: +2 intelligence beyond racial maximum Spell groups: attack, beguiling, benedictions, combat, creation, detection, draconian, enchantment, enhancement, harmful, illusion, maladictions, protective, shielding, transportation, weather The wizard is the most advanced caster class in Waterdeep. True masters of the elements, they are able to cast spells that both damage as well as protect. It is not uncommon to see a wizard hurling swarms of meteors from behind their magically protected barriers. [05/03/2015 Nox]