Adventure Points (AP)
This currency is gained through participating in immortal quests (IQs). Quantity gained per event is up to the discretion of the immortal. Below is a list of prizes redeemable using AP.
10000 AP: Item claim, This prize allows yout to "claim" an item which makes the item permanently yours. If you are killed and it is looted by a player, this player must return the item.
7500 AP: Add flag to item. Add flags like shocking/negating to a weapon. Not yet known to be redeemed.
5000 AP: Prize choice from an IQ. Choice of prize from any IQ item.
2000 AP: Tier V Equipment item. Items have not been created yet.
1500 AP: Tier IV Equipment item. Items have not been created yet.
1000 AP: Tier III Equipment item. Items have not been created yet.
750 AP: Tier II Equipment item. Items have not been created yet.
500 AP: Phouse Portal. To any place within the realms.
400 AP: Phouse Portal. To any place within continent.
300 AP: Tier I Equipment item. Items detailed below.
100 AP: Plain phouse mob.
50 AP: PK only flag on an item. Item only usable by PK players.
50 AP: Remove flag from an item. Useful for flags such as "noremove" and "anti_good/neutral/evil".
25 AP: Customized item restring. Short AND long AND name of the item.
10 AP: Custom item restring. Short OR long OR name of the item.
10 AP: Open any hero run listed on the "claimed" command.
5 AP: Phouse mob mprog.
Immortal Quest (IQ) and AP Items
SVS - Saves v Spell
SVB - Saves v breath
SVR - Saves v rods
SVP - Saves v petrification
Dice - Damage dice on weapons
Ave - Average damage of a weapon
damtype - Damage type of the weapon
flags - Affect flags of the weapon such as flaming and frost
a-flag - Anti-good anti-evil anti-neutral